HL2 Release Date

The highly anticipated video game, Half-Life 2 (HL2), was initially scheduled for release in September 2003. However, due to concerns over the game's quality and the need for further development, Valve Corporation, the game's developer, decided to delay its release. After a series of delays and leaks, including the infamous source code leak in September 2003, HL2 was finally released on November 16, 2004, for Microsoft Windows. The game's release marked a significant milestone in the gaming industry, as it received widespread critical acclaim for its engaging storyline, immersive gameplay, and cutting-edge graphics.
Key Points
- Initial release date: September 2003 (later delayed)
- Final release date: November 16, 2004, for Microsoft Windows
- Game developer: Valve Corporation
- Notable features: Engaging storyline, immersive gameplay, and cutting-edge graphics
- Reception: Widespread critical acclaim and commercial success
Development and Delay

The development of Half-Life 2 began in 1999, shortly after the release of the original Half-Life. The game’s development was marked by a series of delays, which were largely due to the team’s desire to create a game that would exceed the expectations of fans and critics alike. In an interview, Gabe Newell, the founder of Valve Corporation, stated that the team had to “start over” several times during the development process, which contributed to the delays. The game’s engine, known as the Source engine, was also a major factor in the delays, as it required significant development and testing to ensure its stability and performance.
Source Code Leak and Security Concerns
In September 2003, the source code for Half-Life 2 was leaked onto the internet, which raised significant security concerns for Valve Corporation. The leak was attributed to a hacker who had gained access to the company’s internal network. The leak led to a delay in the game’s release, as the team had to re-examine the game’s security and make necessary changes to prevent cheating and piracy. In an interview, Gabe Newell stated that the leak was a “major setback” for the team, but it also provided an opportunity to review the game’s security and make improvements.
Development Milestone | Date |
---|---|
Initial development begins | 1999 |
Source code leak | September 2003 |
Final release date | November 16, 2004 |

Release and Reception

Half-Life 2 was finally released on November 16, 2004, for Microsoft Windows. The game received widespread critical acclaim for its engaging storyline, immersive gameplay, and cutting-edge graphics. The game’s release was also a commercial success, with over 12 million copies sold worldwide. In an interview, Gabe Newell stated that the game’s success was a result of the team’s hard work and dedication to creating a high-quality game. The game’s success also led to the development of several sequels and expansions, including Half-Life 2: Episode One and Half-Life 2: Episode Two.
Legacy and Impact
Half-Life 2 has had a significant impact on the gaming industry, with its engaging storyline and immersive gameplay influencing the development of many other games. The game’s Source engine has also been widely used in the development of other games, including Counter-Strike: Source and Team Fortress 2. In an interview, Gabe Newell stated that the game’s legacy is a result of the team’s commitment to innovation and quality. The game’s influence can still be seen in many modern games, with its engaging storyline and immersive gameplay remaining a benchmark for the industry.
What was the initial release date for Half-Life 2?
+The initial release date for Half-Life 2 was September 2003, but it was later delayed to November 16, 2004.
What was the cause of the delay in Half-Life 2’s release?
+The delay in Half-Life 2’s release was caused by the team’s desire to create a game that would exceed the expectations of fans and critics alike, as well as the source code leak in September 2003.
What was the reception of Half-Life 2 upon its release?
+Half-Life 2 received widespread critical acclaim for its engaging storyline, immersive gameplay, and cutting-edge graphics, and was also a commercial success, with over 12 million copies sold worldwide.